﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Coding4Fun.BoxingBots.Boxer.Controls
{
	/// <summary>
	/// Interaction logic for VisualButton.xaml
	/// </summary>
	public partial class VisualButton : UserControl
	{
		public VisualButton()
		{
			InitializeComponent();

			DataContext = this;
		}

		public string Title
		{
			get { return (string)GetValue(TitleProperty); }
			set { SetValue(TitleProperty, value); }
		}

		// Using a DependencyProperty as the backing store for Title.  This enables animation, styling, binding, etc...
		public static readonly DependencyProperty TitleProperty =
			DependencyProperty.Register("Title", typeof(string), typeof(VisualButton), new UIPropertyMetadata("Title"));



		public string Button
		{
			get { return (string)GetValue(ButtonProperty); }
			set { SetValue(ButtonProperty, value); }
		}

		// Using a DependencyProperty as the backing store for Button.  This enables animation, styling, binding, etc...
		public static readonly DependencyProperty ButtonProperty =
			DependencyProperty.Register("Button", typeof(string), typeof(VisualButton), new UIPropertyMetadata("?"));


	}
}
